Daily Archives: October 24, 2016


12 Findings for Gamification from CHI PLAY 2016

CHI PLAY 2016, the ACM Annual Symposium on Computer-Human Interaction in Play, happened last week and made available a lot of interesting research in games, play, and gamification. I have made a compilation of 12 of the relevant findings for future Gamification design and research. Check them out! Design Applications can be designed to support different user types of be personalized to specific target users. In The Gamification User Types Hexad Scale, researchers showed which game design elements users of each one […]