Daily Archives: November 21, 2016


How do students differ in gamified education? 1

Originally published in the ACM XRDS blog. Gamification of University-level courses is becoming a common practice, as many professors decide to try offering their students a more engaging learning environment. Nevertheless, we still do not have a clear idea on how individual students engage differently with a gamified course. But now a detailed, long-term study from the University of Lisbon has presented some insightful observations on this topic. During the course of their study, the researchers observed three editions of […]