Publications


2016

Gustavo F Tondello, Rina R Wehbe, Lisa Diamond, Marc Busch, Andrzej Marczewski, Lennart E Nacke

The Gamification User Types Hexad Scale Inproceedings

The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016), ACM, Austin, TX, USA, 2016.

Abstract | Links | BibTeX

Zachary O Toups, Nicole K Crenshaw, Rina R Wehbe, Gustavo F Tondello, Lennart E Nacke

“The Collecting Itself Feels Good”: Towards Collection Interfaces for Digital Game Objects Inproceedings

The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016), ACM, Austin, TX, USA, 2016.

Abstract | Links | BibTeX

Gustavo F Tondello, Dennis L Kappen, Elisa D Mekler, Marim Ganaba, Lennart E Nacke

Heuristic Evaluation for Gameful Design Inproceedings

The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016), ACM, Austin, TX, USA, 2016.

Abstract | Links | BibTeX

Dominic Elm, Gustavo F Tondello, Dennis L Kappen, Marim Ganaba, Melissa Stocco, Lennart E Nacke

CLEVER: A Trivia and Strategy Game for Enterprise Knowledge Learning Inproceedings

The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016), ACM, Austin, TX, USA, 2016.

Abstract | Links | BibTeX

Dominic Elm, Dennis L Kappen, Gustavo F Tondello, Lennart E Nacke

CLEVER: Gamification and Enterprise Knowledge Learning Inproceedings

The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016), ACM, Austin, TX, USA, 2016.

Abstract | Links | BibTeX

Rina R Wehbe, Diane K Watson, Gustavo F Tondello, Marim Ganaba, Melissa Stocco, Alvin Lee, Lennart E Nacke

ABOVE WATER: An Educational Game for Anxiety Inproceedings

The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016), ACM, Austin, TX, USA, 2016.

Abstract | Links | BibTeX

Gustavo F Tondello, Lennart E Nacke

Gamification Research: a 50-years Retrospective from PBLs Towards Conscious Evolution Inproceedings

Workshop on Fictional Game Elements: Critical Perspectives on Gamification Design, Austin, TX, USA, 2016.

Abstract | Links | BibTeX

2015

Lisa Diamond, Gustavo F Tondello, Andrzej Marczewski, Lennart E Nacke, Manfred Tscheligi

The HEXAD Gamification User Types Questionnaire : Background and Development Process Inproceedings

Workshop on Personalization in Serious and Persuasive Games and Gamified Interactions, London, UK, 2015.

Abstract | Links | BibTeX

Gustavo F Tondello, Rina R Wehbe, Lennart E Nacke

Towards a Personalized Playful Digital Wellness Assistant Inproceedings

Workshop on Personalization in Serious and Persuasive Games and Gamified Interactions, London, UK, 2015.

Abstract | Links | BibTeX

Gustavo F Tondello, Rina R Wehbe, Samantha N Stahlke, Amanda Leo, Rylan Koroluk, Lennart E Nacke

CHI PLAYGUE : A Networking Game of Emergent Sociality Inproceedings

The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), ACM, London, UK, 2015, ISBN: 9781450334662.

Abstract | Links | BibTeX

Gustavo F Tondello, Rina R Wehbe, Zachary O Toups, Lennart E Nacke, Nicole K Crenshaw

Understanding Player Attitudes Towards Digital Game Objects Inproceedings

The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), ACM, London, UK, 2015, ISBN: 9781450334662.

Abstract | Links | BibTeX

Zachary O Toups, Gustavo F Tondello, Rina R Wehbe, Lennart E Nacke, Nicole K Crenshaw

Toward Understanding Why Players Value In-Game Collections Inproceedings

Workshop on Personalization in Serious and Persuasive Games and Gamified Interactions, London, UK, 2015.

Abstract | Links | BibTeX

 

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