serious games


Gamification Insights from Professional Development Event in Toronto

Last week, Ryerson University‘s Chang School of Continuing Education organized a one-day professional development and networking event in Toronto, Canada. The event focused on serious games and gamification for three specific application areas: higher education, healthcare, and corporate. Several dozens of attendees spent the day discussing how to efficiently employ gamification for their needs, what are the pitfalls to avoid, and what are the general guidelines for success. I attended the corporate track, so I can comment on the presentations […]